Helmets/Body Armor

Eastwind's Medic rules require that only players who are wearing either a helmet and/or body armor have the potential to be "saved" once hit. If you are hit while not wearing body armor, you are considered instantly KIA and the "long walk" begins back to the respawn area. Helmets are also useful from a safety standpoint as no participants are allowed transport in vehicles on the field without them due to the "bumpy" nature of riding in troop transports and armored vehicles. Riding in one of these without a helmet is a quick and easy way to sustain a concussion.

Acceptable armor consists of:

SSH68 Helmets (Below Left)

SSH40 Helmet (Below Right)

*Note: Czech Copies of the SSH40 are also acceptable.

East German Helmets are also acceptable.